NATkims Fri Feb 04, 2011 8:42 pm
Ken, The Idle One Hit Wonder
Passive: Ken gains 1 idle pt for every 5 seconds of inactivity. Max 50 idle pts. In addition, for every idle pt, Ken gains +.1% exp.
Idle Income (Q):
Passive:
Lvl 1: Ken gains 1 gold/5sec
Lvl 2: Ken gains 2 gold/5sec
Lvl 3: Ken gains 3 gold/5sec
Lvl 4: Ken gains 4 gold/5sec
Lvl 5: Ken gains 5 gold/5sec
This effect ONLY works if ken is idle.
Active: No cost
Ken gains 2/4/6/8/10 idle pts
Txt msg (W): Cost 10 idle pts
Ken spam txts all enemy champions for 2 seconds causing them to be unable to take any course of action. During this time, Ken cannot move since he's txting and automatically gains 4/8/12/16/20 idle pts.
Im back guys lets own (E): Cost 50/49/48/47/30 idle pts
Instantly casts a fragile bubble to all nearby allied champions protecting them from 1 hit, in addition, all allied champions with this bubble gains 200% dmg upon next attack with true damage. The bubble breaks upon any impact and the additional 200% boost is gone.
Idle Destruction (R): Cost 20 idle pts
Ken channels a super laser. In comparison to Lux, Kens laser is 2/3 longer and 2x wider and takes 1 second to cast. 400/600/800
Hey Ken, stop texting and help us out here already!
-Brain
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Law, The Sad One
Passive: Law rages upon every death as Law gains a 2 stacks per death. Each stack gives Law 10 ad & ap. Law loses 1 stack for every kill and 1/4 stack for every assist. There is no maximum cap on stacks. Stacks are only gained by feeding enemy champion. If Law is killed by anything but a champion, he loses ALL stacks.
Lookit Me I'm Burning (Q): Toggle
Law gets caught on fire and runs around, as this happens, all nearby enemy champions can't help but stare at Law and laugh. Enemy champions cannot move for 1 second (only upon cast) and takes 50mgdmg/sec draining 50/45/40/35/30 Health/sec.
Law Wants Kills Not Deaths (W): 5/10/15/20/25% health
Upon activation, Law gains an additional 2x more death stacks for 10 seconds.
1v5 Don't Bother Me (E): No Cost
Law challenges 1/2/3/4/5 nearby enemy champions to a duel. Enemy champions can only attack and injure Law at this time and all allied champions cannot damage enemy champions. Lasts until Law dies or Law is out of range.
Law Mad Martin Malphite (R): Law instantly transforms into Mordekaiser gaining all of his abilities and summons Malphite on target location. Malphite is capable of casting all of his abilities and vanishes when killed or when Law is killed.
"I have never met another who desires death"
-Natkims
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Brain, The Uncontrolled Bowel...w/ a Brain? O.o
Passive: If Brain sits in the bush for 10 seconds without moving, he poops out super dung. Super dung gives vision w/ .25 radius of a ward, deals dot to enemy champions stepping on it, and gives them 1 mark of dung. Mark of dungs lasts until champion dies or when champion returns to base.
I Needa Poop (Q):
Brain takes a dump anywhere he wishes. Enemies who step on the dump is busy cleaning their shoes for 2 seconds.
Insane Laughter (W):
Brain insanely laughs and enters a frenzy giving him additional ap/ad/as/ms for 2/4/6/8/10 sec.
I See YOU (E):
Upon activation, all enemy champions with a mark of dung can be seen. At the sacrifice of a mark of dung, All enemy champions with a mark of dung takes the damage of Brains ap.
You Jerk (R): Brian (oops) rages as enemy champions with an oracle or banshees destroys his poops. All dung respawns where they were destroyed and has a magnetic field which pulls enemy champions in range into the dung.
"WTF stop shitting in our jungle! It stinks!"
-NATkims
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Kenny, The Ditched Tank
Passive: .5% armor goes into magic resist and .5% magic resist goes into armor.
Lonesome combat (Q):
Kenny can only activate this ability if he is alone. Kenny deals no damage but gains 2x more armor and magic resist. This ability ends when he returns to base or an allied champion decides to screw him over by walking nearby or Kenny deactivates it.
Oh Kenny Oh YEAAAAA (W):
Kenny summons the tree Reticulin and dances with him. Upon seeing this blinding and disturbing image, all enemy champions nearby are blinded.
Screwed Kenny (E):
Kenny immediately drops to 10hp taking no damage from any spells. Only auto attacks can hurt Kenny; however, every and any auto attack only deals 1 damage. During this time, Kenny reflects 100% of enemy champions auto attacks with peircing true damage. This effect stacks with lonesome combat.
Charge! (R): Kenny teleports to an enemy champion in sight causing them to be stunned. As Kenny arrives, he taunts all enemy champions nearby. 2 second channel.
"Everyone sits back as they watch Kenny trying to run for dear life on his own as his allies are safely next to a turret."
Last edited by NATkims on Sat Feb 05, 2011 4:23 am; edited 1 time in total